RuneScape - Accomplish Arid Abundance Account It
Jagex, this is your befalling to accomplish Arid Abundance a advantageous quest.
To date, I admiration why I even agitated with a 'master' adventure that takes about an hour to complete with moderately harder administration in demanding ambiance just for 50k abracadabra xp. I apperceive it unlocks temple at senntisten but comeon of buy OSRS gold, i absolutely wish something added than just 50k mage xp for a 1 hour continued adventure if I couldve gotten 500k an hour mage at abyss.
Before you ask, 'but, age-old magicks,' this is absolutely what i wish to address. Pre eoc, this was the gem of magic. But column eoc? It's nuked into a meme.
Temple of senntisten was account the accomplishment because blame are abundant bigger than adoration as it should be. But arid abundance is now a adventure done to alleviate temple at senntisten. that's it, as able-bodied as 50k mage xp lol. because in arid treasure's quest, accepted spell book is abundant bigger than age-old magics.
In fact, may players adopt the accepted spell book because vuln, and the added 2 spells like alternate and stun, do way added debuffs (10%) than lol 5% from adumbration and smoke spells. Even binds from accepted spells endure alert as continued as ice barrage. Heck, even asphyxiate, an adeptness provided to BEGINNERS on the get go, endure way best and accord added accident than ice barrage.
With the admission action assortment 2, accepted spellbooks are now aswell accepting furnishings angry to their basal spells while blank ancients COMPLETELY. What are age-old spell books for again? Maybe we should about-face the books and acquire ancients as the abecedarian book and accepted the accolade from Arid Treasure.
But afore we agitation and alpha traveling about-face credo as the endure resort, lets allocution about convalescent the accepted age-old spells. I anticipate what needs to be done is to bifold the breadth of binds ice battery can do, aback to its aloft glory, and access the debuffs of smoke and adumbration to 10%. Also, if action assortment comes out, accomplish it so that accepted book basal spells alone acquire furnishings afterwards achievement of arid treasure.
On a final note, can we stop categorising spells from age-old book into elements? I can hardly acquire smoke as wind and ice as water, but appear on now: adumbration is earth? Blood is fire? Seriously, just abolish basal weaknesses from all enemies and alter them with 'weak to magic', and acquire exceptions area baptize fiends are accustomed to blaze and baptize spells as they are now.
Besides, in dungeoneering, these elements accomplish no faculty anyways. I've apparent an ice behemothic in daemonheim accepting WEAK TO WATER. Just atom these elements and just accumulate their furnishings acknowledge you.