W0W Classic - Abecedarian Catchbasin on Classic
How is Tanking for a abecedarian that alone played as DPS for 4 months in BFA? Realistically speaking. Would it be to harder to akin a Warrior Catchbasin with so little experience/knowledge?
Raids/Dgs/Bgs/wPvP/Leveling/Gearing... Arena like 25-30 hours per week.
Rolling a DPS Chic would be like 10 times easier? Is acquirements dungeons and arrest too complex? I anticipate i can advice a little with this.
I am new to Apple of Warcraft and absitively to play a catchbasin (I'm currently Lv. 50 on pservers)
It will be harder to akin a warrior in classic, at least, moreso than the added classes in the game. You will accept to focus on min-maxing aggregate from day 1. Try to get groups to akin with you. You wish to akin as Fury, or Arms. You only yield Prot blueprint at 60 for raids or you would be sacrificing too abundant time while leveling for no absolute benefit.
As far as wPvP, I'm accepting a blast. They are actual fun to play in wPvP. Definitey try to get a accumulation with you. In groups warriors become gods.
Likewise for Bg's, You will be a god if you accept a accumulation with you. But can authority your own admitting with some attempt in 1v1's.
Warriors are added accessory codicillary than any added class. So be able to bullwork out way added time accepting bigger accessory for your akin than added classes, in adjustment to excel in pvp/pve.
In raids and dungeons (To awning your better concern)
- The tanks are the leaders of the arrest or alcove party. You are the one arch the allegation and authoritative the pulls. You will be accepted to apperceive the in's and out's of every individual alcove and arrest in the bold that you will be tanking for.
This agency alive breadth to position yourself and your team, the action mechanics for anniversary pull, appearance targets and calling out for cc on mobs necessary. Alive breadth administration are, adventure locations aural the dungeons, alive the bang-up mechanics and a lot of chiefly alive how to catchbasin and authority aggro for anniversary pull.
The mechanics of tanking is actual simple to aces up for new players (or some with little experience) and you will about apprentice while you akin what works and what doesn't.
TLDR; Warriors crave a lot of time and bold knowledge. It isn't "Hard" but it is in fact time costly. You will allegation to apperceive aggregate that i declared aloft and put the time and accomplishment into belief the bold and the warrior class.
You can in fact catchbasin afterwards accomplishing the above, and there are abounding adept players that will advice you with dungeons and maybe even beforehand the accumulation for you the aboriginal time through. But you will not be advised acceptable and abridgement of preperation will beforehand to wipes.
End bold tanking is even worse, to be a capital catchbasin for a brotherhood that in fact progresses. The capital catchbasin is about the better alarmist that has the a lot of time and adherence to play. Guilds about apprehend capital tanks to be on for every single raid, a lot of dungeons, be accessible to catchbasin annihilation and aggregate and about be online added than anybody else. You will allegation to bullwork way harder/more than added classes because you are the a lot of big-ticket with consumes, respecs, repairs.
It's achievable and can be fun. I would acclaim you accord it a try. And if annihilation you can consistently go dps and be an off-tank while you plan your way up.
But i'm just a new abecedarian as well. If anyone wants to bell in on what i absent or if i'm wrong, feel free.