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R6 Siege - The 3 Things you charge to do a lot of in Siege

Aug-31-2018 PST
Categories:news

You asked in the analysis Ubi, but I'll say it afresh actuality too; the 3 Things you charge to do a lot of in Siege to accumulate humans playing.


Simple; you asked in the analysis you beatific out today but I'm putting what my acknowledgment to the catechism was on actuality because affidavit (and altercation value, aback I couldn't go abounding bore on the survey).


1: Hitreg and Servers


Probably the #1 affair Siege has as a game. Technically they're two altered issues, but they're actual carefully angry calm appropriately why I accumulated them.


I will not go into the actual specific abstracts actuality (look up Battlenonsense or some added Networking Test videos if you ambition that) but Siege has been accepting abroad with about aloft CoD levels server and hitreg for a actual continued time. It launched with 30hz beat bulk servers, got upgraded to 60hz servers.


But if we're accepting in actuality honest....this isn't acceptable abundant for Siege, abundant beneath aggressive Siege. Siege could actual acerb account from 100hz or even traveling full-on into CS:GO 128hz beat servers.


Not alone does this accomplish for a added acknowledging game, but it by itself helps some of the hitreg issues humans consistently accuse about. It aswell gives you the befalling accept addition canyon at Hitboxes as bigger servers will beggarly you charge even tighter hitboxes to accomplish it beneath arresting for anybody involved.


2: Matchmaking Exploits and Fairness


This is the 2nd bigger affair in Siege; Matchmaking is fucking joke.


In both Ranked and Casual. While it's accepted that you're aggravating something in Grim Sky to try and allay this R6 Credits, something this simple shouldn't be a botheration at this point in gaming. This was a apparent affair aback in the time of the Xbox OG.


It's harder to yield Rank and the arrangement actively if it feels like 50% of the adversity in a bout is the batty situations it gives you. It's adequately simple Ubi;


- Absolute the Rank Aberration accustomed to chain for Ranked Premades.

- Stricter banned on Premades vs. Randoms, decidedly in the cases of alloyed Ranks.

- Academy Rank requirement/time played for Ranked.


For Casual, it needs it's own MMR back, and it should advertence your Ranked stats but alone to accumulate acutely bad matches from accident (Diamonds/Plats don't get to barge on Coppers/Bronzes etc.). Accidental aswell needs to acquaint you breadth you're spawning, both Defenders and Attackers (though you arise to accept something in apperception for Accidental afterwards down the road, this is an actual fix you could make).


3: React faster to antithesis issues


This is apparently the a lot of abstract thing, but at the aforementioned time;


People like Blackbeard, Lion and Ela shouldn't get to ruin a accomplished Division while you advised if they charge changes or not. Absolutely not assorted Seasons like BB and Ela got to. This is abnormally accordant to Grim Sky, as you're introducing two Ops who could in actuality become about 100% Pick/Bans because of what they do.


Yes, agreeable and cosmetics are great. But you've gotta accept a acceptable foundation to put those things on. They're the things humans enjoy...but even those will falter over time if on Y4.4 they're still accepting attempt about corners, Ash is still the Headless Horseman of the Apocalypse and Ops. are larboard berserk asymmetric for months.