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POE - Why did GGG nerf block

Sep-03-2018 PST
Categories:news

I play my bottle assize like anybody (even played a 1 coinsion dps one if bifold dipping was active), but I do aswell from time to time wish to abstain afterlife (even as an SC player). So I achieve arresting builds. And I apprehension that arresting builds, even if they are off meta, are still generally targeted by the nerf bat.


Block is the latest victim of it, poe currency cheap and I still don't acquire why. We are a baby association of block players, and it requires cogent currency, passive, dps cede to get them running. While at the added end of the spectrum, you really charge basal investment to get a few actor shaper dps which trivializes even added 99% of the content.


Is it so abundant bigger for a bold artist to see players annihilate Shaper in 5 abnormal (with a 5% adventitious to die if they achieve a mistake) than anyone yield 30 annual (with 0.1% adventitious to die acknowledgment to their arresting build). Is it because the bold is counterbalanced about HC, or is it because of a added industry argumentation that escapes me.


I acquire in fact noticed that in abounding added games, whether RTS, RPG, Strategy, MOBA or other, that arresting players are a lot of generally targeted with nerfs and counters. I bethink adequate turtling+teching afore they nerfed so abundant defenses you would accede to zergs or attrition. I bethink how healing keeps accepting nerfed to accumulate RvR RPGs going. I bethink my ultra alcove PvP appearance accepting nerfed because he could afk adjoin accession player.


I affectionate of acquire that in a PvP context, you do not wish a amateur to turtle in Civ or Starcraft or Dota, because it would be arid for the blow of the association to not be able to able a aegis and delay for 20 hours for a bold to end. I can even get why max block is bad for PoE PvP (but that is why there is a block bore gem, which is an affected way to breach the problem).


But in a PvE context, why does it feel that so abounding amateur don't apperception as abundant players adopting their dps to asinine levels, but accept tp agitation if players can agreement adaptation from death?


That's affectionate of a ample catechism to ask just to acknowledgment "why did GGG nerf block", but nontheless: Yes, in a way, bold designers will favor an abhorrent playstyle over a arresting playstle a lot of of the time.


The affair is, video amateur are all about skills. Landing a headshot in a anarchic FPS action is a skill. Award the band-aid to a catchy addle is a skill. Coordinating with your acquaintance to annihilate a MMO bang-up is a skill.


Optimizing your character for end bold mapping is a skill. You get the idea.


The ambition of bold designers is to claiming those skills, that's what makes amateur fun. Artlessly put, by demography your archetype of a bottle assize killing shaper VStanky physique killing shaper, the bottle assize still has to put some accomplishment and accomplishment into his annihilate (knowing the fight, abstention attacks...), but the tanky appearance negates the accomplished action architecture to a advance of repeating the aforementioned advance for 30 annual while accepting unkillable. For a lot of humans that's not agreeable gameplay, that's not fun.


Then again, bold architecture isn't a atramentous and white science: you can acquiesce a lot of awe-inspiring gameplay loops and systems in your amateur so continued as its fun, because that's all tha matter. You could altercate that architecture a tanky appearance is where's the fun at: you wouldn't be wrong.


But Path of Exile has assorted types of gameplay: architecture a appearance is one, but alive a action is aswell one. Is it ok to blab a allotment of your bold to achieve the added added fun? How do you alter with that? Area do you draw the line? There's no complete answer, it consistently depends on context.


I aswell anticipate block was a bit overnerfed, but it was apparently demography too abundant architecture amplitude and they capital to analyze new things, i'm up for it.