www.mmogo.com

Shopping Cart
Clear All Checkout

​POE - Dying sucks and actuality is why

Sep-21-2019 PST
Categories:news

Everyone's talking about how this alliance is the affliction for HC, and they're right, what's missing about is how bad HC is to activate with. I've been amphitheatre this bold aback Beta and frequently browse this subreddit and I a allotment of all the deaths I've apparent a lot of of them are just impaired luck, maybe it's biased because impaired luck deaths will be the a lot of predominantly posted, but it's not like my acquaintance is any better.


Yes if you become bigger at the bold you can abstain a abundant block of deaths and I've been dying beneath and beneath from alliance to league, but with the bold as it is there's a acceptable allotment of deaths that are unavoidable, breadth it was absurd for you to acknowledge bound abundant to what's traveling on.


The bold is too fast, just attending at how abounding humans run their Steelskin/Immortal Alarm on CwDT rather than cocky cast, even at burning casting time you can rarely see the hits you charge to "block" and there's so abundant traveling on that it's a absurd endeavor to do so.


There's too abundant traveling on(and this was afore the endure two leagues which just ataxia the bold even more), and a lot of of it isn't bright to the player, the affliction archetype of this is the Malachai fight. The action is in an amphitheatre that's all red, Malachai throws red projectiles at you, and casts spells with red vfx, and red AoEs while red worms are squirming about and red monsters are advancing you, it's insane.


Ironically they've been accepting bigger at communicating these things but it's still ambagious as shit, because while the vfx are clearer now it's harder to acquaint how alarming or damaging a accomplishment is or in some cases it's like the Elder amphitheater aoe affair I coulnd't acquaint the aboriginal time whether I should be on the abutting amphitheater or alien circle, and that abashing ability accept asleep hundreds of hours of advance if I was on HC. 


Speaking of Elder, he has the aforementioned botheration as the Malachai action except this time it's blah on blah rather than red on red, blah projectiles, blah tentacles, blah mobs; no adverse whatsoever.


Defense is mostly about carbon blockage rather than accession and automated play, humans adulation to appearance how "complex" the bold is with the acquiescent timberline but already you accept how it works pathing becomes trivial, you just assemblage as abounding arresting nodes as you can while acrimonious up the a lot of able abhorrent nodes. Granted this is a addle in and of itself as added options are accessible but it's boilerplate abreast as circuitous as it aboriginal seems. Defense is all about stacking as abounding layers as you can and accomplishing your best to abstain damage.


And now on top of all that, on top of all the ataxia of accomplishment vfx and things you accept to pay absorption to, the bold has the acrimony to let monsters Crit you, as if accident bare to be even beneath predictable.


So in cessation the best amid SC and HC has annihilation to do with whether you wish a added arduous bold but whether you wish a added backbreaking game, the two are not the same. If you play HC you get to acquaintance beneath content, and move at a abundant slower clip through content, because the bold is so accidental and apathetic that you can and will die through no accountability of your own.


HC does not action an addition bold approach but artlessly a worse adaptation of an absolute one, PoE trade currency and I can't brainstorm why you'd wish to play it.