NBA 2K20 - The cast administration is
The Classic arrangement isn't broken, the cast administration is. I've procrastinated bringing up this accountable for awhile now but with 2k20 data assuredly accepting accepted it aggressive me.
My abhorrence is there accept been loud demands in the association for a revamped Classic system, a lot of afresh a lot of requests to accompany Inside, Outside, and Counterbalanced aback from 2k16. I am assertive the majority of humans ambitious this change still don't accept how the cast arrangement works.
Ex #1) Locks are overpowered
Yes, they are, but not defensively. They are OP offensively. At the bulk of a Authentic Lock is Arresting X2. It should be a strategically acclimated body to actualize calamity on the arresting ancillary of the ball. It should abide piss abhorrent players off but the aloft change that needs to be fabricated is it should not be pissing arresting players off.
First, let's ascertain what a authentic lock is not in agreement of NBA comparisons. A Authentic Lock is NOT Ron Artest (Sharp/Shot Lock), Draymond Green (Playmaking Lock/Rim), or Ben Wallace (Rebounding Rim).
A Authentic Lock IS Tony Allen. A abundantly underrated amateur averaging 8 ppg, 3.5 rpg, and 1.3 apg while accepting a annoyance for a boxy Memphis aggregation that threatened to win 50+ amateur every year.
Three badges I would NOT accord Tony Allen:
- Argent Bend Specialist (125 fabricated 3's at a 28% rate)
- Argent Posterizer (297 fabricated dunks; .057% of all FGA)
- Brownish Adamant Finisher
Take abroad these badges and does Authentic Lock (Tony Allen) lose his effectiveness? No. He ability not be authoritative contested layups, ablution on big men, and cutting 60+% from the bend but he's still traveling be baffled defensively, creating fastbreak opportunities off steals and blocks, which set him up for accessible layups and dunks.
Ex #2) Sharps & Stretches are overpowered
Vice versa here. I accept no botheration with both sharps and stretches cutting lights out if they get a sliver of daylight. I'm abiding that activity of annoyance is what NBA defenders go through aggravating to bouncer Klay, Korver, Reddick etc and to some admeasurement Channing Frye, Mehmet Okur, etc. But why are we giving these players Brownish Arresting Stopper, Argent Difficult Shots, Argent Tear Dropper, Argent Allegation Card, Gold Quick Reflexes? These are not able-bodied specimens. They should be arresting liabilities and one dimensional offensively.
Offensively: Forget the actuality that they can jump four anxiety in the air afore cutting with Aldridge base, they shouldn't be dribbling into their shots. Abolish difficult shots from their body and al of a sudden left/right abaft picks are a thing of the past.
Defensively: They should not be accepting arresting stopper. This is one of the a lot of ambiguous things 2k has anytime done. Why should a 6'5" authentic aciculate SG that is minimum weight and wingspan be able to bead a Playmaking Sharp's dimer and ankle breaker down to bronze?
Simply put...by buffing authentic abhorrent builds with arresting badges and authentic arresting builds with abhorrent badges 2k has about created a arrangement that makes two way players useless. Why accord up HOF arresting badges by allotment a Sharp Lock over a Authentic Lock breadth you can shoot 60-70% from the bend and accomplishment like a poor man's slasher? Why would you accept a Two Way Aciculate over a Authentic Aciculate if you already get brownish arresting stopper?
If humans actually wish Offensive, Balanced, and Arresting aback this is how you do it. Authentic cutting builds should get cutting badges, authentic arresting builds should get arresting badges, and the aforementioned goes for every added archetype.
- Glass Cleaners get gold rim protector (a arresting primary badge) which has torn central finishing because slashers are missing agilely contested layups/dunks if their posterizer and adamant finishers badges are alone to Brownis or annihilation by a body that is declared to excel actually at rebounding.
- Authentic slashers get argent arresting admiration and bend specialist which makes them about a sharphooting slasher that defends like a accessory defender. Why accomplish a Sharpshooting Slasher? You aces up Limitless, Catch and Shoot, and Deep Ambit Deadeye at the bulk of HOF finishing badges and bags of athleticism.
- Attempt Creating Able-bodied PF's get argent hustle rebounder with no airy in their build. A Airy Column gets argent hustle rebounder with airy as a secondary.