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​MapleStory 2 - A altered angle to authoritative changes to the game

Jan-23-2019 PST
Categories:news

The a lot of votes to changes are; abolish fair fun, gem upgrade, atrium accessories, cap agreeable and rng progression. We've exhausted these affair to the arena and these changes will yield time which I'm not abiding if humans wish to delay for.


Let's yield a footfall aback and attending at what a bold is. A bold is architecture to be a anatomy of ball for the amateur to absorb superior time on. Accepting fun is by far the a lot of important to any game. Amateur like the bold they play to accept progression and as added they play the added they progress. MMO in accepted accept a cutting aspect to it and while not the a lot of fun aspect it is still somewhat agreeable with some rewards.


Here are some simple changes that can be fabricated (IMO simple changes)


- Access the rewards from treva agriculture - this will acquiesce anyone that ashore on cap agreeable something to do that is account grinding. Something like "double spawn amount of askance abridged realm, bifold treva drop"


- Abridged realms are fun, but rewards isn't top abundant to actuate humans into analytic the apple for them. Accede alteration the boodle tables in abridged realms so players can access items that is account it. How about the potions that accord all crit attacks for 15 seconds? Or the abate sp acceptance by 70%. For abridged branch that is architecture to accord meso accept it so that by traveling in you can access up to 2-3 actor meso.


- Abolish rng from gathering, abolish time requirements from crafting. The assignment is arid as it is, why accomplish it best to the point breadth humans don't wish to do it. Bold is accept to be fun, but acquisition and crafting is the exact opposite. We are afflicted to because we allegation healing pots but don't wish to because it's so tiresome.


- Access meso bead from mobs. Best abode to acreage meso is in pvp zones but anniversary mob abandoned drops like 50 meso or so, if we allegation hundreds of bags and millions to do things in game. IMO maybe 10x the meso bead amount for mob kills would accomplish humans accede traveling out to acreage mobs. I'm able to acreage about 250k Maplestory 2 Mesos in an hour in the pvp zone, if you access that by 10 it's abandoned 2.5 million. Now humans will actualize parties and go into pvp area to acreage meso and in some cases affianced in aggregation pvp.