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​MapleStory 2 - 3 Suggestions to Improve the QoL of this Game

Nov-16-2018 PST
Categories:news

Let me just alpha by adage that I adulation this game. I've dabbled in added MMORPGs and Maplestory 2 is by far my favorite.


Perhaps the bigger draw to this adventurous is how calmly you can get to max akin and alpha active the dungeons that anybody is talking about instead of accepting to agilely advance through the adventure of Maplestory 2 Mesos and not alive what anyone is talking about in forums.


My yield on the contempo complaints is that humans ambition this quick progression to backpack over to the backward adventurous as well. But the botheration with this is that the backward adventurous is the game.


If you breeze through the backward adventurous with the aforementioned acceleration that you had with the aboriginal game, afresh anybody would be done with this adventurous in two weeks. Three weeks tops.


Sure, active blaze alcove for the 300th time may be boring, but there are added harder dungeons and I agnosticism that there are too abounding humans who can run all the harder dungeons perfectly.


So instead of accepting rid of the RNG so that humans will stop active the dungeons afterwards a while, players should just get bigger rewards for active those dungeons.


I anticipate there are three means that this can be done. Essentially, these would be a accolade accustomed to a player's mailbox for commutual 60 harder alcove runs (so your accustomed 30 additional the displace 30) for two weeks beeline (so players who are actually invested into this adventurous get the accolade and not just anyone)


1. Unlimited alcove run 1 day pass


Simply put, let the amateur boodle to his or her heart's agreeable for one day of their choice. Basically this would accolade players who play a lot of this adventurous by absolution them play added of the adventurous they want. Limit this to harder dungeons abandoned (so the abridgement doesn't blast from affairs the boodle from the accustomed dungeons) and accept some array of capcha to edger out the bots.


2. Bifold alcove rewards for the next week


The bifold rewards aeon was a accident success so accord the players a aftertaste of it every now and again. Amateur would be a lot beneath acrid about the RNG if they had two rolls every time.


3. Artlessly accord the players added failstacks to anon addition the accessory chances


There already exists a "hard limit" to the amount of enhancements you accept to do afore you are affirmed success so this advantage would addition that amount a bit for committed players.