What's your "Go-to" play in assertive situations? For example, if it's 3rd or 4th down and complete short, I about consistently run Weak I FB Dive. Absorbed to apprehend what anybody abroad feels 100% assured in calling in assertive situations!
Just to afford a ablaze from a top alliance perspective, you ambition to alarm adverse brittle plays on 3rd and 4th so you don't get screwed. No PA plays in these situations because a adverse will draft you up.
These all can breach analytical counters:
- Motion cross, cycle appropriate hit your wr2.
- Motion y stick flipped, hit your aperture on the slant.
- Trips bend bang to the flat.
- Agglomeration hb dive and trips te hb adverse can breach low and boilerplate counters.
If I'm 4th n long, bifold block is my go to because the counters are so expensive.
Also calling plays that don't acquire a lot of adverse combos.
- Agglomeration flanker drive, hit the in avenue as he comes beyond the acreage or the rb on the caster route.
- Trips all slants has no gold or aristocratic combos.
- TE flanker atom has complete few acceptable counters. Cast it. Your wr1 will consistently get 1 on 1 coverage.
My admired plays are:
- PA pin deep. Your TE is usually accessible with allowance to run, if he's covered your wr1 is usually 1 on 1 on the column route.
- Advance fl drag. Cast it. Hit the TE on the out route.
- Advance aperture flags. Cast it. If the CB goes with your TE on the bend route, hit your Wr1 on the flag, contrarily your TE is 1 on 1.
- Central the 6 backyard line, addled fb blaze is consistently accessible to the FB. Snap, accord him a added and afresh lob it up for the simple TD.
The bigger affair is managing down and distance. There's annihilation amiss with demography a attack of madden mobile coins on aboriginal down, but if you're third and 5, just move the sticks so you don't get ashore by a alone canyon on 4th. Alarm plays accordingly.