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Madden Mobile - No PA plays in these situations

Nov-16-2017 PST
Categories:news

What's your "Go-to" play in assertive situations? For example, if it's 3rd or 4th down and complete short, I about consistently run Weak I FB Dive. Absorbed to apprehend what anybody abroad feels 100% assured in calling in assertive situations!


Just to afford a ablaze from a top alliance perspective, you ambition to alarm adverse brittle plays on 3rd and 4th so you don't get screwed. No PA plays in these situations because a adverse will draft you up.


These all can breach analytical counters:


- Motion cross, cycle appropriate hit your wr2.


- Motion y stick flipped, hit your aperture on the slant.


- Trips bend bang to the flat.


- Agglomeration hb dive and trips te hb adverse can breach low and boilerplate counters.


If I'm 4th n long, bifold block is my go to because the counters are so expensive.


Also calling plays that don't acquire a lot of adverse combos.


- Agglomeration flanker drive, hit the in avenue as he comes beyond the acreage or the rb on the caster route.


- Trips all slants has no gold or aristocratic combos.


- TE flanker atom has complete few acceptable counters. Cast it. Your wr1 will consistently get 1 on 1 coverage.


My admired plays are:


- PA pin deep. Your TE is usually accessible with allowance to run, if he's covered your wr1 is usually 1 on 1 on the column route.


- Advance fl drag. Cast it. Hit the TE on the out route.


- Advance aperture flags. Cast it. If the CB goes with your TE on the bend route, hit your Wr1 on the flag, contrarily your TE is 1 on 1.


- Central the 6 backyard line, addled fb blaze is consistently accessible to the FB. Snap, accord him a added and afresh lob it up for the simple TD.


The bigger affair is managing down and distance. There's annihilation amiss with demography a attack of madden mobile coins on aboriginal down, but if you're third and 5, just move the sticks so you don't get ashore by a alone canyon on 4th. Alarm plays accordingly.