I decided to make this post so that myself and the rest of the Madden community can see what abilities and X-Factors each position can earn throughout Franchise. Note that this post may not be complete as future updates can add new abilities and X-Factors as well as the lack of research and testing in some positions. If there are any mistakes or anything I forgot to add, please let me know so I can update the list.
OFFENSE:
Quarterback:
X-Factors:
Omaha - Field General
Hi-Lo Deadeye - Field General
Pro Reads - Field General
Brick Wall - Field General
Gambler - Improviser
Blitz Radar - Improviser
Run and Gun - Improviser
Bazooka - Strong Arm
Fearless - Strong Arm
First One Free - Scrambler
Freight Train - Scrambler
Abilities:
Slot 1 (unlocked at 60 overall):
Leapfrog - Scrambler
Lofting Deadeye - Strong Arm
Last Chance - Improviser
Inside Deadeye - Field General
Slot 2 (unlocked at 70 overall):
Conductor - Field General
Pocket Deadeye - Field General
Juke Box - Scrambler
Juke Box - Spin Cycle
Bulldozer - Improviser
Roaming Deadeye - Improvisor
Anchored Extender - Strong Arm
Long Range Deadeye - Strong Arm
Slot 3 (unlocked at 80 overall):
Clutch - Available for every archetype
Homer - Available for every archetype
Slot 4 (unlocked at 90 overall):
Red Zone Deadeye - Field General
Hot Route Master - Field General
Pocket Lead - Strong Arm
Sideline Deadeye - Strong Arm
Dashing Deadeye - Improvisor
Sleight of Hand - Improvisor
Agile Extender - Scrambler
Fastbreak - Scrambler
Slot 5 (unlocked at 95 overall):
Threat Detector - Improvisor
No-Look Deadeye - Improvisor
Escape Artist - Improvisor and Scrambler
Human Joystick - Scrambler
Pass Lead Elite - Strong Arm
Set Feet Elite - Strong Arm
Safety Valve - Field General
Protected - Field General
Half Back:
X - Factors:
Wrecking Ball - Power
Protective Custody - Power
First One Free - Elusive
Satellite - Receiving
Max Security - Receiving
Abilities:
Slot 1 (unlocked at 80 overall):
Juke Box - Elusive
Spin Cycle - Elusive
Bulldozer - Power
Tank - Power
Arm Bar - Power
RB Apprentice - Receiving
In Specialist - Receiving
Post Flag Elite - Receiving
Curl Specialist - Receiving
Return Man - Receiving
Slot 2 (unlocked at 90 overall):
Leapfrog - Elusive
Human Joystick - Elusive
Outside Zone Guru - Power
Inside Zone Guru - Power
Pin N Pull Guru - Power
Grab N Go - Receiving
Backfield Mismatch - Receiving
Matchup Nightmare - Receiving
Playmaker - Receiving
*For some reason, half backs cannot earn the Evasive ability*
Fullback *note that this position has several abilities that repeat. This position is also not as well researched*:
Abilities:
Slot 1 (unlocked at 80 overall):
Bulldozer - Utility
RB Apprentice - Utility
Tank - Utility
Zone Blocker - Blocking
Secure Protector - Blocking
Power Blocker - Blocking
All Day - Blocking
Arm Bar - Blocking
Slot 2 (unlocked at 90 overall):
Pin N Pull Guru - Utility
Backfield Mismatch - Utility
Nasty Streak - Blocking
Arm Bar - Blocking and Utility
Inside Zone Guru - Blocking and Utility
Outside Zone Guru - Blocking and Utility
Bulldozer - Blocking and Utility
Wide Receiver:
X-Factors:
Double Me - Deep Threat
Mossed - Deep Threat
Rac' Em Up - Route Runner
Wrecking Ball - Physical
Max Security - Physical
First One Free - Slot
Abilities:
Slot 1(unlocked at 80 overall):
In Out Elite - Deep Threat
Post Flag Elite - Deep Threat
In Specialist - Route Runner
Route Technician - Route Runner
Slant Specialist - Physical
Curl Specialist - Physical
Matchup Nightmare - Physical
Spin Cycle - Slot
Juke Box - Slot
Slot Apprentice - Slot
Slot 2 (unlocked at 90 overall):
Streak Specialist - Deep Threat
Post Specialist - Deep Threat
Double Move Elite - Deep Threat
Outside Apprentice - Route Runner
WR Apprentice - Route Runner
Cross Specialist - Route Runner
Leap Frog - Physical
Red Zone Threat - Physical
Grab N Go - Slot
Slot O Matic - Slot
Tight End:
X-Factors:
Wrecking Ball - Blocking
Mossed - Vertical Threat
Rac' Em Up - Vertical Threat
Double Me - Vertical Threat
Protective Custody - Possession
Max Security - Possession
Abilities:
Slot 1 (unlocked at 80 overall):
All Day - Blocking
Power Blocker - Blocking
Zone Blocker - Blocking
Bulldozer - Blocking
Arm Bar - Blocking
Cross Specialist - Blocking
Post Flag Elite - Vertical Threat
Post Specialist - Vertical Threat
Streak Specialist - Vertical Threat
Tank - Possession
In Out Elite - Possession
In Specialist - Possession
Slot O Matic - Possession
Curl Specialist - Possession
Slot 2 (unlocked at 90 overall):
Run Block Elite - Blocking
Secure Protector - Blocking
Double Move Elite - Vertical Threat
Juke Box - Vertical Threat
Grab N Go - Vertical Threat
Slot Apprentice - Vertical Threat
Route Technician - Vertical Threat
Spin Cycle - Vertical Threat
Route Apprentice - Vertical Threat
Leap Frog - Vertical Threat
Red Zone Threat - Possession
Matchup Nightmare - Possession
Slant Specialist - Possession
TE Apprentice - Possession
*Note: Offensive Linemen abilities have not been fully researched*
Offensive Line:
Abilities:
Slot 1 (unlocked at 80 overall):
Post Up - Available for every archetype
Zone Blocker - Agile
Secure Protector - Pass Protector
Power Blocker - Power
Puller Elite - Power
Slot 2 (unlocked at 90 overall):
Nasty Streak - available for every archetype
Pass Block Elite - Pass Protector
Edge Protector - Pass Protector
All Day - Pass Protector
Threat Detector - Pass Protector and Agile
Run Block Elite - Agile
Defensive Line:
X-Factors:
Reinforcement - Run Stopper
Run Stuffer - Run Stopper
Fearmonger - Speed Rusher
Unstoppable Force - Power Rusher
Abilities:
Slot 1 (unlocked at 80 overall):
Secure Tackler - available for every archetype
Unfakeable - available for every archetype
Goal Line Stuff - Run Stopper
No Outsiders - Run Stopper (for DE's only)
Out My Way - Run Stopper
Inside Stuff - Run Stopper
Strip Specialist - Speed Rusher
Under Pressure - Power Rusher
Slot 2 (unlocked at 90 overall):
Run Stopper - Run Stopper
Enforcer - Run Stopper
Reach Elite - Run Stopper
Edge Threat - Speed Rusher (for DE's only)
Finesse Specialist - Speed Rusher
Pass Rush Elite - Power Rusher
Power Specialist - Power Rusher
Outside Linebacker:
X-Factors:
Fearmonger - Speed Rusher
Unstoppable Force - Power Rusher
Shutdown - Pass Coverage
Zone Hawk - Pass Coverage
Reinforcement - Run Stopper
Run Stuffer - Run Stopper
Selfless - Run Stopper
Abilities:
Slot 1 (unlocked at 80 overall):
Secure Tackler - available for every archetype
Unfakeable - available for every archetype
Strip Specialist - Speed Rusher
Under Pressure - Power Rusher
Inside Stuff - Run Stopper
No Outsiders - Run Stopper
Out My Way - Run Stopper
Slot 2 (unlocked at 90 overall):
Edge Threat - Speed Rusher
Finesse Specialist - Speed Rusher
Pass Rush Elite - Power Rusher
Power Specialist - Power Rusher
Pick Artist - Pass Coverage
Man Up - Pass Coverage
Zoned Out - Pass Coverage
Lurker - Pass Coverage
Lumberjack - Pass Coverage
Run Stopper - Run Stopper
Enforcer - Run Stopper
Reach Elite - Run Stopper
Middle Linebacker:
X-Factors:
Reinforcement - Field General
Momentum Shift - Field General
Shutdown - Pass Coverage
Zone Hawk - Pass Coverage
Run Stuffer - Run Stopper
Selfless - Run Stopper
Abilities:
Slot 1 (unlocked at 80 overall):
Tip Drill - available for every archetypes
Secure Tackler - available for every archetypes
Unfakeable - available for every archetypes
Under Pressure - Field General
Strip Specialist - Field General
Out My Way - Run Stopper
Inside Stuff - Run Stopper
No Outsiders - Run Stopper
Slot 2 (unlocked at 90 overall):
Pick Artist - Field General
Man Up - Pass Coverage
Lumberjack - Pass Coverage
Lurker - Pass Coverage
Zoned Out - Pass Coverage
Run Stopper - Run Stopper
Enforcer - Run Stopper
Reach Elite - Run Stopper
Cornerback:
X-Factors:
Zone Hawk - Zone
Shutdown - Man to Man
Reinforcement - Slot
Selfless - Slot
Abilities:
Slot 1 (unlocked at 80 overall):
Tip Drill - available for every archetype
Unfakeable - available for every archetype
Acrobat - Zone
Strip Specialist - Slot
Slot 2 (unlocked at 90 overall):
Pick Artist - available for every archetype
Universal Coverage - available for every archetype
Zoned Out - Zone
Lumberjack - Zone
Man Up - Man to Man
Safeties:
X-Factors:
Shutdown - Hybrid
Zone Hawk - Zone
Reinforcement - Run Support
Selfless - Run Support
Momentum Shift - Run Support
Abilities:
Slot 1 (unlocked at 80 overall):
Tip Drill - available for every archetype
Secure Tackler - available for every archetype
Unfakeable - available for every archetype
Acrobat - Zone
Reach Elite - Run Support
Strip Specialist - Run Support
Out My Way - Run Support
No Outsiders - Run Support
Slot 2 (unlocked at 90 overall):
Pick Artist - available for every archetype
Universal Coverage - available for every archetype
Man Up - Hybrid
Zoned Out - Zone
Lurker - Zone
Lumberjack - Zone
Enforcer - Run Support
Kickers and Punters:
Abilities (unlocked at 80 overall):
Focused Kicker
Clutch Kicker
If you guys see something incorrect or could contribute in any way, please let me know.