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FIFA - Initial Gameplay Impressions For FIFA 19 Beta

Aug-15-2018 PST
Categories:news

From Reddit - Hey all. Like abounding of you, I'm acutely agnostic of EA and accepted "samey" feel of FIFA 19 to FIFA 18. Aback FIFA 18 was appealing acceptable content-wise (except for futties) and blah in agreement of gameplay, I anticipation I'd do a abbreviate analysis of some of the gameplay changes. I'm a acceptable but not top amateur (tended to accomplishment amid Gold 2-Elite 3 in WL in 18), and I haven't had a adventitious to use a lot of the top players in 19 yet, so yield all this with a atom of salt. Also--I haven't in actuality delved into some of the new mechanics (I acquire timed finishing angry off FIFA 19 Coins). Hopefully this analysis will not become extraneous already EA patches the bold to be FIFA17 again.


Short version: The gameplay changes are basically anon abandoning FIFA18's meta--for bigger or for worse. Advanced play is good. Casual is harder. "Auto defending" which was criticized endure bold is gone--but I anticipate the backup is worse. Acceptable approach and "managerial" choices are important.


BUFFED


Player instructions and tactics--Player instructions feel added meaningful. Griezmann with F9 instructions alone aback into midfield noticeably. Goretzka with Get in the Box for Cantankerous did just that. The analysis of CT is a acceptable change for players like me that would adulation to be alleged a baldheaded artifice someday. In several instances, I afflicted my approach midgame to acclimatize to an adversary and anon acquainted the difference.


Wide play/crossing--Players accomplish acceptable runs into the box, and acceptable crossers of the brawl will frequently acquisition their man. A lot of humans will animosity this change because there's not abundant animus to bridge added than accepting acceptable fullbacks to block them, abnormally if it's a backward run by an bare amateur (which happens frequently!) Bridge is abundant bigger than some of the added advancing choices because...


Manual Defending--is comically simple now. If your amateur is aural the aforementioned breadth cipher as the ball, they'll get it back. I don't like this change (Auto arresting and "keeping the shape" is in actuality a added astute arresting tactic than lunging in aggressively, I think). This rewards the ballchasers and takes a lot of of the cerebration out of defending. If you acquire a man adjacent to accouterment them, you'll stop a lot of ascendancy play and counters. Players who sat aback like in 18 were simple to breach down. Even players with low arresting stats are now absolute acceptable at intercepting and tackling. It's now absolute simple to abash a amateur who tries to play out from the aback if you acquire your strikers and wingers blocking the abbreviate pass. (Ederson and Cech's abundant errors today fabricated it into the game!)


Dribbling--this one is a bit strange, because you will not be able to exhausted defenders on the distill due to the arresting changes. However, dribbling if you acquire amplitude is a acceptable way to put an added backyard amid you and the defender, and accessible up added casual opportunities. I was clumsy to do abundant skilling into the box like in the accomplished (but I haven't played with Neymar or a lot of of the top attackers, so I'm not convinced.)


NERFED


Passing--The acceptable allotment of this is the "ping pong" of 18 is reduced. The bad allotment is that beyond the lath casual is worse. Frequently, my midfielders would confuse passes the simplest passes. This aswell relates to the arresting changes-- Any activity amateur who is adjacent your ambition is acceptable to ambit up a pass, even if they're not a CDM. Even allotment authentic passes will eventually advance to you accident possession... So I would not say that "smart" casual is necessarily acceptable yet, but it is an improvement.


First touch--dear aristocrat the aboriginal touches are bad. Abnormally defenders. In affiliation to the casual nerf... Amphitheatre safe passes is just allurement for your CB to accomplish a abundant blow and accord a turnover.


Amphitheatre a first-time canyon or accomplishment move helps accord with this change slightly. In agreement of strategy, you'll wish to canyon to a amateur with abundant amplitude that they can ascendancy the brawl (again, advanced play helps).


Pace--unless you get your accompaniment unmarked, you'll rarely be outspeeding defenders, because your "on the ball" acceleration is heavily reduced. I've been application sub 60 clip CBs afterwards a problem--they stick to attackers like glue.


BROKEN?


Players now "lock on" to the brawl beneath than afore (which is a acceptable change mostly). BUT: I frequently use the knock-on while sprinting to yield a big blow with a accompaniment into space, afresh cross. Appropriate now, that doesn't working. The knock-on will "disconnect" your amateur from possession, and so if you attack a aboriginal time cantankerous afterwards a knock-on, you'll end up just accelerate arrest the brawl and analytic like a appropriate fool--even if there's no opposing amateur nearby. It's abundantly annoying. This aswell applies if you win aback ascendancy in a bridge position. The bold will not annals that you acquire ascendancy until afterwards you've taken a touch, authoritative first-time crosses on an intercepted canyon or aberrant brawl useless.


OVERALL, TL;DR


Two accomplish forward, one footfall back. Arresting is brainless easy. Bridge is easy. Casual is hard. I've begin success with ambition men and playmaking wingers (not just the pacewhore ones). CTs are awesome. Pass/cross to any amateur who's bare for simple wins. Not abiding if I'm assertive about FIFA19.